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This is done in Bryce 6, with the reduced resolution Michael 3 character from DAZ studios. I imported Michael into trueSpace 6.6, and used its make array function to get a grid of Michaels. I exported the grid as a 3Ds object and imported it into Bryce. I didn't realize it right at the moment, but some of the figures had gotten separated from the main bunch. Once I got the main group facing the way I wanted and posed correctly, I saw the stragglers. Rather than merge them in exactly with the others, I decided to have them going to heaven a little faster. The bottom model is just a maze with a Bryce architectural material applied to it. To make the figures a little more ethereal, I did a gaussian blur of .5 on them.

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